Lethe
Name: Arwen Morgan as "Lethe"
Player: Bleu
Metatype: HumanAge: 29
Gender: FemaleHeight: 5'4''Weight: 140 lb
Hair: BlackEyes: VioletSkin: Pale
Street Cred: 18Notoriety: 1Public Awareness: 0
Composure: 5Judge Intentions: 6Memory: 10
Lift/Carry: 4Lift/Carry Weight: 30 kg / 20 kg Primary Arm: Right
Movement: 4/8; 2m / hitSwim: 2; 1m / hit
Nuyen: 160,355.87¥Karma: 0Career Karma: 167
Personal DataShow: YesPage Break: No
PortraitShow: YesPage Break: No
Physical AttributesMental AttributesSpecial AttributesInitiative

Body: 2

Charisma: 1

Edge: 3

Initiative: 7 + 1d6

Agility: 2

Intuition: 5

Current Edge Points: 3

Astral Initiative: 10 + 3d6

Reaction: 2

Logic: 6

Essence: 5.00

Rigger Initiative: 7 + 1d6

Strength: 2

Willpower: 4

Magic: 5

Matrix AR: 7 + 1d6
Matrix Cold: 12 + 4d6
Matrix Hot: 12 + 5d6

AttributesShow: YesPage Break: No
Physical Limit: 3Mental Limit: 7Social Limit: 4Astral Limit: 7
Audio Enhancement
Neural Amplifiers (Neocortical)
Vision Enhancement
Mortimer of London: Argentum Coat
LimitsShow: YesPage Break: No
Active Skills
SkillRtgPool
Cybercombat* LOG +6719
Electronic Warfare* LOG +6719
Hacking* LOG +6719
Arcana LOG +2614
Computer LOG +4

(Matrix Perception +2)

616
Software LOG +5

(Data Bombs +2)

617
Spellcasting MAG +4

(Illusion +2)

615
Summoning MAG +4

(Spirits of Man +2)

615
Active Skills
SkillRtgPool
Assensing INT38
Binding MAG +4312
Counterspelling MAG +4312
Ritual Spellcasting MAG +4312
Disguise INT16
Gunnery AGI13
Hardware LOG +2

(Cyberdecks +2)

19
* Cracking7
Knowledge Skills
SkillRtgPool
English INTNative
Arcanoarchaeology LOG +2412
Geomancy LOG +2412
Magic Traditions LOG +2412
Magical Community LOG +2412
Magical Security LOG +2412
Magical Theory (Academic) LOG +2412
Magical Threats LOG +2412
Matrix LOG +2412
Matrix Security LOG +2412
Parabotany LOG +2412
Parazoology LOG +2412
Spirits LOG +2412
Corporation: NeoNET LOG +2

(Novatech +2)

311
Syndicates INT

(Mafia +2)

38
Area Knowledge: Boston LOG +219
Corporation: Ares Macrotechnology LOG +219
Corporation: Mitsuhama Computer Technologies LOG +219
Corporation: OmniStar LOG +219
Corporation: Shiawase LOG +219
Drones LOG +219
Fantasy Literature LOG +219
Foundations LOG +219
Gangs LOG +219
Hunting Lodges LOG +219
Matrix Games LOG +219
Matrix Threats LOG +219
Nanotechnology LOG +219
Seattle Unrated Corporations LOG +219
Security Design INT16
Shadow Community INT16
Small Unit Tactics LOG +219
Smuggling LOG +219
Trideo Shows INT16
Underworld LOG +219
SkillsShow: YesPage Break: No
Quality
Adrenaline SurgeRF 145
ADRENALINE SURGE
COST: 12 KARMA
Hit first, hit last, that’s your style. Adrenaline Surge allows a character to act first in the first Initiative Pass of a new combat even if they don’t have the highest Initiative Score. If other characters involved in the combat have the Adrenaline Surge quality or use their Edge to Seize the Initiative so that they may act first in the same Initiative Pass, characters act in order of their Initiative Scores. This quality does not allow a Surprised character to act first in an ambush, but it can allow a character who is not surprised to strike first.




ArchivistFA 32
Finally, all that time studying applied ritual warding pays off.




Chosen FollowerFA 35

College EducationRF 145
Was she paying attention in class? No. Did she have to? Also no.




Deck BuilderKC 76
DECK BUILDER
COST: 4 KARMA
The character has been messing around with tech their whole life; it was only a matter of time before they found a way to push their deck’s hardware further so that it could do more than it was supposed to.
The character may install 1 additional cyberdeck module (p. 64, Data Trails) into their deck.
This quality may only be selected once.




Down the Rabbit HoleKC 77
I'll have you know that I'm considered something of an authority in the Deities and Demigods character optimization community.




Focused ConcentrationSR5 74

Impenetrable LogicKC 76

Instinctive HackBTB 160
Unless surprised, you can make one of the following actions before Initiative is rolled for the first time in a combat (Physical or Matrix): Brute Force, Data Spike, Hack on the Fly, or Matrix Perception.




Made ManRF 148
Made with the Boston O'Rilleys Mafia syndicate.




Mentor Spirit: SpiderSR5 76
Though her connection to Spider is still mostly subconscious, she has had a few VR chats that were not, strictly speaking, VR.




Mystic AdeptSR5 69
MYSTIC ADEPTS
• Mystic adepts are a combination of magicians and adepts.
• Mystic adepts never astrally project.
• Mystic adepts can astrally perceive if they purchase the Astral Perception adept power.
• Mystic adepts purchase their spells/rituals/preparations in the same way as magicians.
• Mystic adepts must purchase their Power Points with Karma (5 Karma each at character creation for a full Power Point,
with a maximum number of points equal to their Magic attribute rating).
• Mystic adepts can have any skills from the Enchanting,
Sorcery, or Conjuring skill groups.




NerdrageDT 48
> What the frag did you just fucking say about me, you little wagie? I'll have you know I graduated top of my class at Novatech, and I've been involved in numerous secret shadowruns on Global Sandstorm, and I have over 300 confirmed derezzes. I am trained in electronic warfare and I'm the top decker in the entire Emerald Grid. You are nothing to me but just another wageslave. I will give you brain damage with precision the likes of which has never been seen before in the Sixth World, mark my fragging words. You think you can get away with saying that drek to me over the Matrix? Think again, omae. As we speak I am contacting my secret network of MARKs across the UCAS and your Icon is being Traced right now so you better prepare for the storm, chummer. The storm that wipes out the pathetic little thing you call your persona. You're fragging dead, kid. I can be anywhere, anytime, and I can hack you in over seven hundred ways, and that's just with my cyberdeck. Not only am I extensively trained in Cybercombat, but I have access to the entire arsenal of the metaplanes and I will use it to its full extent to Elemental Attack your miserable ass off the face of the continent, you little drek. If only you could have known what unholy retribution your little "clever" ARO was about to bring down upon you, maybe you would have held your fragging tongue. But you couldn't, you didn't, and now you're paying the price, you goddamn idiot. I will drek biofeedback all over you and you will drown in it. You're fragging dead, kiddo.
> Lethe




Ninja VanishDT 44

OverclockerRF 148
OVERCLOCKER
COST: 5 KARMA
The character is able to coax more juice out of his gear.
The character may add 1 point of Rating to one of his cyberdeck’s ASDF attributes. This point can be reallocated as desired any time the cyberdeck is reconfigured.




Perfect TimeRF 148
+1 dice pool modifier for Performance Tests involving timing and rhythm, along with an additional Free Action during every Action Phase.




Prank WarriorDT 49
Somehow, for some reason, Lethe has been plagued by a mixed tribe (pack? squad?) of libertines and bandits. Why are you bothering her? Go eat some trash! How are you having trouble finding trash in Seattle!?




Quick ConfigDT 46

RootkitKC 76

The Artisan's WaySG 176
QualitiesShow: YesPage Break: No
Physical Damage TrackStun Damage Track
  -1
  -2
  Down
OVR OVR Dead

Natural Recovery Pool (1 day): 4
  -1
  -2
  -3
Down  

Natural Recovery Pool (1 hour): 6
Condition MonitorShow: YesPage Break: No
PowerRatingPoints (Total)
Astral Perception1 (0) SR5 309

Heightened Concentration0.5 (0.5) SSP 23

Improved Ability (skill) (Cybercombat) 40.5 (1.75) SR5 309

Improved Ability (skill) (Electronic Warfare) 40.5 (1.75) SR5 309

Improved Ability (skill) (Hacking) 40.5 (2.0) SR5 309

Improved Ability (skill) (Software) 30.5 (1.5) SR5 309
IMPROVED ABILITY (SKILL)
Cost: 0.5 PP per level This power increases the Rating of a specific Combat, Physical, Social, Technical, or Vehicle skill per level of the power. You need to know the skill in order to buy this power for it, and you can’t buy it for skill groups. The maximum improvement possible is your current skill level x 1.5 (rounded up).
Adept PowersShow: YesPage Break: No
ResistancePool
Radiation6
Judge Intentions5
Resistance - SpellsPool
Combat SpellsDirect, Mana4
Direct, Physical2
Indirect, Defense7
Detection Spells10
Health SpellsDecrease Attribute - Body6
Decrease Attribute - Agility6
Decrease Attribute - Reaction6
Decrease Attribute - Strength6
Decrease Attribute - Charisma5
Decrease Attribute - Intuition9
Decrease Attribute - Logic10
Decrease Attribute - Willpower8
Illusion SpellsMana10
Physical11
Manipulation SpellsMental10
Physical4
Resistance - Damage TypeStunPhysical
Damage1616
Fire1616
Cold1616
Electricity1616
Acid1616
Falling1616
Fatigue6
Sonic4
Resistance - Toxins and PathogensContactIngestionInhalationInjection
Toxin66126
Pathogen66126
Resistance - AddictionNot Addicted YetAlready Addicted
Physiological66
Psychological1010
ResistancesShow: YesPage Break: No
ImplantEssenceGrade
Cyberears 10.10DeltawareSR5 453
Cyberears: Ordinarily, cyberears replace only the inner ear, although the whole thing can be replaced as well if you like. Cyberears offer hearing with normal ranges (like an omni-directional microphone), a sound link, and Capacity for modifications and enhancements.
Antennae, Antennae, Antennae, Sound Link;
Datajack Plus 30.19UsedKC 65
Universal Connector Cord (Meter)
Essence Hole 350.35NoneSR5 0
Gastric Neurostimulator0.10DeltawareCF 84
Nanohive, Soft 1 (Neural Amplifiers (Neocortical))0.16AlphawareCF 151
Neural Amplifiers (Neocortical) 10.00NoneCF 150
PuSHed0.10NoneCF 160
PUSHED
The PostSynaptic HyperDensity protein modification increases the size of neuronal bundles throughout the central nervous system. This has statistically been shown to grant an increase in subjects’ IQ. Characters receive a +1 modifier to Logic-linked skill tests.
Cyberware/BiowareShow: YesPage Break: No
ArmorValue
Equipped
Good Jewelry 0RF 253
AR Fashion
A silver necklet.

Helmet+2SR5 438
A bike helmet - scooter helmet, really - but the visor is inconspicuously tinted.

Mortimer of London: Argentum Coat12/+4RG 58
Concealability; Custom Fit (Stack);
Sensor Array Rating 3 with Cyberware Scanner, Geiger Counter, Laser Microphone 3, MAD Scanner, Motion Sensor, Olfactory Scanner, Radio Signal Scanner, Ultrasound; ; Single Sensor Rating 3 with Camera 3 with Thermographic Vision, Vision Enhancement 2; ; Single Sensor Rating 3 with Omni-directional Microphone 3 with Audio Enhancement 2, Select Sound Filter 1; ;

Pantheon Industries Hard Case CCOB12KC 70
Drag Handle; Fresnel Fabric 6; Micro-Hardpoint; Micro-Hardpoint; Micro-Hardpoint; Pantheon Armored Shell; Pantheon Quick-Charge Battery Pack;
Custom Look; Holster;
Total of equipped single highest armor and accessories14
ArmorShow: YesPage Break: No
WeaponPoolAccuracyDamageAPModeRCAmmo[Loaded]
Defiance EX Shocker149S(e)-5SS24(m) SR5 424
RangeSMLE
Tasers0-56-1011-1516-20
Under: Defiance EX Shocker (Melee Contacts)138S(e)-5210 SR5 424
RangeSMLE
Clubs

Grenade: Gas13Chemical (10m Radius)-2Qty: 10SR5 435
RangeSMLE
Standard Grenade0-45-89-1213-20
Ranged WeaponsShow: YesPage Break: No
WeaponPoolAccuracyDamageAPReach
Unarmed Attack132S-0SR5 132
Melee WeaponsShow: YesPage Break: No
NameRtgQty
Bag of Holding
Atomizer11RG 196
C-Squared rating 6;
Binoculars, Optical-1SR5 443
Vision Magnification;
Can of Spray Paint (Hot red)-1RF 254
Data Tap-2SR5 440
Datachip-10SR5 440
Endoscope-1SR5 444
Meta Link-1SR5 438
Micro-Transceiver-1SR5 441
Respirator61SR5 449
Sensor Tags-1SR5 440
Single Sensor rating 2 with Omni-directional Microphone 2;
Sensor Tags-1SR5 440
Single Sensor rating 2 with Camera 2;
Stealth Tags-10SR5 440
Tool Kit (Hardware)-1SR5 443
Deck of Many Things
Crystal Leviathan Shatterstar-1SPS 45
Novatech-branded ("Fairlight Claidheamh Soluis").

Installed modules: Multidimensional Coprocessor, Overwatch Mask
Electronic Parts, Five-Pack-4DT 66
formulas_alchemic.prg-1SR5 1
Pantheon Industries "Co-Pilot" Mk III, Pantheon Industries "Door Gunner", Pantheon Industries "ECM-Warrior", Pantheon Industries Mobile CNC, Pantheon Industries Shield Wall;
Multidimensional Coprocessor-1DT 65
Overwatch Mask-1DT 65
Pantheon Industries "Mercury-Alpha" Battlefield Signal Booster-1KC 73
NameRtgQty
Deck of Many Things
Pantheon Industries Micro-Dish Transmitter-1KC 73
PI-Tac Level III (ComPac-Esprit General)-1RG 105
Surplus. Disabled tools:

* Team biomonitor

* Team ammo counter
prayertome_divine.prg-1SR5 1
Bootstrap, Browse, Configurator, Edit, Encryption, Search, Shredder, Signal Scrub, Toolbox, Virtual Machine;
Satellite Link-1SR5 439
spellbook_arcane.prg-1SR5 1
Agent rating 6, Armor, Baby Monitor, Biofeedback, Biofeedback Filter, Blackout, Cat's Paw, Cloudless, Crash (Program), Decryption, Defuse, Demolition, Detonator, Evaluate, Exploit, Fly on a Wall, Fork, Guard, Hammer, Hitchhiker, Lockdown, Mugger, Nuke-from-Orbit, Paintjob, Shell, Smoke and Mirrors, Sneak, Stealth, Swerve, Tantrum, Tarball, Track, Wrapper;
Vectored Signal Filter-1DT 65
Hat of Disguise
Contacts11SR5 443
Polychromic Lens;
Smart Wig-1HT 188
Synthskin Face Mask61HT 188
Programmed with max hits (6). Looks like another, equally generic Caucasian woman.
Tool Kit (Disguise)-1SR5 443
Potion Belt
Cereprax-1CF 180
Downer BTL-1CF 192
Grenade: Gas-10SR5 435
Neuro-Stun X;
Pack of Cigarettes-158RF 254
Parliament 100s, imported from Boston.
Psyche-1SR5 412
Savior Medkit-1CF 152
Slap Patch, Stim Patch61SR5 451
Slap Patch, Trauma Patch-1SR5 451
Spell Component Pouch
Fetish (Alter Memory)-1SG 212
An old datachip inlaid with a faint outline of orichalcum. The handwritten label reads "DRUG WARS V4.20 FOR FUCHI OS".
NameRtgQty
Spell Component Pouch
Fetish (Trid Phantasm)-1SG 212
A small datachip with the circuitry faintly inlaid with orichalcum. The label reads, "SLADE THE SNIPER ONLINE".
Fetish (Analyze Device)-1SG 212
A small datachip with the circuitry faintly inlaid with orichalcum. The label reads, "SAK TROUBLESHOOTING TOOLKIT FOR SYSOPS" with a frowny face scribbled under it in sharpie.
Fetish (Control Thoughts)-1SG 212
A small datachip with the circuitry faintly inlaid with orichalcum. The chip reads, "ARCHLINUX REMOTE BOOT CHIP V8.0.1.1"
Fetish (Detect Life, Extended)-1SG 212
A small datachip with the circuitry faintly inlaid with orichalcum. The chip is actually an old-school optic flash chip - it's already been exposed to light, so it's blank.
Fetish (Toxic Wave)-1SG 212
A small datachip with the circuitry faintly inlaid with orichalcum. It's unlabelled, but if you were to access it, you'd find approximately 7500 reports Lethe received and then promptly hacked out of various online games she's played.
Fetish (Blast)-1SG 212
A small datachip with the circuitry faintly inlaid with orichalcum. The label reads, 'LOW ORBIT ION CANNON V4.20.69' with a low-poly military officer's head in the background.
Fetish (Manascape)-1SG 212
A small datachip with the circuitry faintly inlaid with orichalcum. The chip is encrypted and unlabelled.
Fetish (Physical Mask)-1SG 212
A small datachip with the circuitry faintly inlaid with orichalcum. The chip is encrypted and unlabelled.
Power Focus (Hermetic)41SR5 319
A silver locket. The exterior is bare, but the interior has been inscribed with orichalcum in a miniature heptagram, replete with alchemical symbols at each point.
Qi Focus (Astral Perception)41SR5 319
A pair of half-moon glasses. Not prescription, but they're transition lenses.
Shaman Tuxedo (Health)-1CA 143
An absolutely ridiculous wizard robe and hat. The point of the hat drapes down to her waist. She wears it a little more casually than she probably should.
Sustaining Focus, Detection (Hermetic)11SR5 320
A silver ring set with a tiny cabochon.
Sustaining Focus, Health (Hermetic)11SR5 320
A silver ring set with a tiny piece of rose quartz.
Tainted Reagents (Hermetic)-356FA 187
A SecurGlass bottle of mercury. The fluid inside flows and stirs sluggishly, even when still.
Wondrous Items
Certified Credstick, Gold-1SR5 442
Certified Credstick, Standard-3SR5 442
Fake SIN (Kristin Cinnabar - UCAS)41SR5 442
Fake License rating 4 (Magic) , Fake License rating 4 (Augs) , Fake License rating 4 (Matrix) ;
Fake SIN (Cassandra Hydrargyrum - SFC)61SR5 442
Fake License rating 6 (Magic) , Fake License rating 6 (Matrix) , Fake License rating 6 (Augs) , Fake License rating 6 (Driver's) , Fake License rating 6 (Vocational) ;
Spill-proof Travel Mug-1SR5 1
GearShow: YesPage Break: No
DeviceCategoryQtyRatingAttackSleazeData Proc.Firewall
Meta LinkCommlinks 10011SR5 438
Commlink Functionality with Camera, Micro, Chip Player, Credstick Reader, Earbuds 1, GPS Guidance System, Micro Trid-Projector, Music Player, RFID Tag Scanner, Shock- and Water-Resistant Case, Touchscreen Display;
Crystal Leviathan ShatterstarCyberdecks 59774SPS 45
Commlink Functionality with Camera, Micro, Chip Player, Credstick Reader, Earbuds 1, GPS Guidance System, Micro Trid-Projector, Music Player, RFID Tag Scanner, Shock- and Water-Resistant Case, Touchscreen Display; Modify Matrix Attribute (Increase 1st, Decrease 4th), Sim Module, Hot, Universal Connector Cord (Meter);
Novatech-branded ("Fairlight Claidheamh Soluis").

Installed modules: Multidimensional Coprocessor, Overwatch Mask
Programs
Agent 6; Armor; Baby Monitor; Biofeedback; Biofeedback Filter; Blackout; Bootstrap; Browse; Cat's Paw; Cloudless; Configurator; Crash (Program); Decryption; Defuse; Demolition; Detonator; Edit; Encryption; Evaluate; Exploit; Fly on a Wall; Fork; Guard; Hammer; Hitchhiker; Lockdown; Mugger; Nuke-from-Orbit; Paintjob; Pantheon Industries "Co-Pilot" Mk III; Pantheon Industries "Door Gunner"; Pantheon Industries "ECM-Warrior"; Pantheon Industries Mobile CNC; Pantheon Industries Shield Wall; Search; Shell; Shredder; Signal Scrub; Skill Autosoft 2; Smoke and Mirrors; Sneak; Stealth; Swerve; Tantrum; Tarball; Toolbox; Track; Virtual Machine; Wrapper;
Devices/ProgramsShow: YesPage Break: No
VehicleHandlingAccelSpeedPilotBodyArmorSensorCMSeatsDevice
Dodge Scoot (Scooter)4/31314411411SR5 462
GridLink Override; Improved Economy; Morphing License Plate; Passenger Protection System Rating 1; Spoof Chips; Standard Drone Rack (Small);
Sensor Array Rating 1 with Atmosphere Sensor, 2x Camera 1 ×2, Geiger Counter, Laser Range Finder, Motion Sensor, Olfactory Scanner, Omni-directional Microphone 1;
Vehicle/DroneShow: YesPage Break: No
VehicleHandlingAccelSpeedPilotBodyArmorSensorCMSeatsDevice
Renraku Job-A-Mat (Small)0002202702R5 137
Immobile (Drone)
Sensor Array Rating 2 with Camera 2, Laser Range Finder, Motion Sensor, Nanoscanner, Olfactory Scanner, Omni-directional Microphone 2, Radio Signal Scanner, Ultrasound; ; Skill Autosoft Rating 2;
A pair of googly eyes have been glued to the front.
Vehicle/DroneShow: YesPage Break: No
LifestyleLevelCostDuration
A small unit in an upscale makerspace in Ravenna
(Aurora Village, Downtown, Seattle)
High4,016.67¥0  MonthsSR5 369
Global Grid Subscription (Saeder-Krupp); AR Fashion Subscription, Business; MonaLisa; Grid Subscription (Public Grid); Grid Subscription (Global Grid); Grid Subscription (Local Grid); Grid Subscription (Public Grid);
LifestyleShow: YesPage Break: No
TraditionDrainCombat SpiritDetection SpiritHealth SpiritIllusion SpiritManipulation Spirit
Hermetic MaterializationWIL + LOG (10) Spirit of FireSpirit of AirSpirit of ManSpirit of WaterSpirit of EarthSR5 279
TraditionShow: YesPage Break: No
Initiate Grade: 4
Arts
CenteringSG 154

InvocationSG 147

NecromancySG 143
NECROMANCY
Necromancy is not the same as the wizards bringing back the dead as shown in the trids. Only the gamemaster and burning one’s Edge can do that. Necromancy is the power and understanding of magic to resonate in human remains and bring forth memories within the bones. The art derives from shamanic rituals for speaking to one’s ancestors, but many traditions frown upon it for philosophical and ethical reasons. Necromancy can often be mistaken for blood magic, especially with rituals like Blood Sight and items like the Hand of Glory. However, necromancy is only interested in aspects after life, not to use life as fuel for magic. Regardless, it’s not commonly practiced, and few magicians accept practitioners of necromancy. Those who practice necromancy are known as necromancers, though shamanic traditions favor the ancient Babylonian term manzazuu, since its sounds less negative.
Only magicians who can summon spirits of man can practice necromancy, as the magician must understand the various virtues and fundamentals of humankind. Law-enforcement officials often have provisions to allow forensic thaumaturgists to follow this path of learning for professional reasons. Necromancy’s darker connotations can quickly lead a magician down a path
Metamagics
Adept CenteringSR5 325

CenteringSR5 325

Power PointSR5 326

Power PointSR5 326
InitiationShow: YesPage Break: No
SpellTypeRangeDamageDurationDrainDV

Combat Spells
Blast (Limited)PLine of Sight (Area) 0SInstantaneousF-2IndirectSR5 284

Toxic Wave (Limited)PLine of Sight (Area) 0PInstantaneousF-3IndirectSR5 283


Detection Spells
Analyze Device (Limited)PTouch-SustainedF-5ActiveSR5 285

Detect Life, Extended (Limited)MTouch-SustainedF-3ActiveSR5 286

Mind ProbeMTouch-SustainedF+0ActiveSR5 287


Health Spells
Increase [Attribute] (LOG)PTouch-SustainedF-3EssenceSR5 288

Increase [Attribute] (INT)PTouch-SustainedF-3EssenceSR5 288

Increase Reflexes (Limited)PTouch-SustainedF-2EssenceSR5 288


Illusion Spells
Chaotic World (Limited)PLine of Sight (Area) -SustainedF-2RealisticSR5 290

Manascape (Limited)MLine of Sight (Area) -SustainedF-4NoneSSP 20

Physical Mask (Limited)PTouch-SustainedF-3RealisticSR5 291

Trid Phantasm (Limited)PLine of Sight (Area) -SustainedF-2RealisticSR5 291


Manipulation Spells
Alter Memory (Limited)MLine of Sight-PermanentF-1MentalSSP 20

Control Thoughts (Limited)MLine of Sight-SustainedF-3MentalSR5 293

Mana BarrierMLine of Sight (Area) -SustainedF-2EnvironmentalSR5 294


Rituals
Summon Great Form SpiritMSpecial-SpecialSpecial(Special)SG 136
SpellsShow: YesPage Break: No
ContactLocationArchetypeConnectionLoyalty
Group(1)3

Connor McKinnleyBostonMade Man43
Preferred Payment Method: Barter (Hobby/Vice Items)
Hobbies/Vice: Animals (Paracritters)
Connor McKinnley - 4/3 Made Man contact (w/e it's called)

High: Irish Mafia, AK Boston, Boston Culture, Electronics

Medium: Programs, Shadow Community, smugglers

Low: Navigation (because Boston is a navigation hellscape) New York sports teams (to analyze their weaknesses) Lyrics to Irish folksongs (incorrect)




Joey KobayashiEverettJournalist33
Metatype: Dwarf
Gender: Male
Age: Middle-Aged
Personal Life: In Relationship
Type: Legwork

Marcus "Sox" O'RilleyDowntownFixer54
Metatype: Dwarf
Gender: Male
Age: Middle-Aged
Preferred Payment Method: Cash (Credstick)
Hobbies/Vice: Entertainment (RPGs, ARLARP, Graphic Novels)
Personal Life: None of Your Damn Business
Type: Shadow Services
Marcus is a small-time fixer and made man of the O'Rilleys, acting mostly as an ambassador and as point of contact for 'anny'uh da BOISE' from the O'Rilleys laid over while in transit through Seattle. This included Lethe, once she touched down, as he got her set up with a new identity out west.



Marcus is a bit of a character in person - as a soldato of a rather distant syndicate, he makes a bit of a show of keeping his nose extra-clean while working in Seattle. He runs a hair-and-nail salon with a few other O'Rilley ex-pats on the south side of downtown, doing a fair bit of the work himself. Five foot even, clean shaven, platinum-blonde hair kept loose, and a rich (if accented) baritone, he's got a rather large clientele, too. Besides the original sports reference, there are a few stories going around about Marcus getting caught spending a little too long on a 'house call' and having to escape wearing only his namesake.



Knowing the outlines of Lethe's history (ex-corpo decker, looking for work, a little loopy) he's offered to act as a bit of a go-between for her to start working the Hub, where he's a vetted fixer. It gives him a chance to make a bit of jing on the side, keep his ear to the shadows, and maybe give a gentle nudge here and there when maybe the Yaks or the Triads might 'lose' something accidentally so it can be shipped off to Massachusetts to be taken care of.




Raj and Salope TwaOn The RunTalismonger/Drake Wife45
Metatype: Human and Drake
Gender: Male, Male
Age: ? _?
Preferred Payment Method: Cash (Credstick)
Hobbies/Vice: Crime!
Personal Life: In Relationship
Type: Swag
Raj is a paradetective. Salope is a freelance talismonger. They're married. Also, Salope is a recently dracomorphed drake who escaped a rather convoluted plot by Lofwyr to recruit him. Currently operating on the DL, but free.
ContactsShow: YesPage Break: No
Notes


Team shared biomonitor, location, weapon status, and sensor link

Team leader can transfer 10 initiative points (or 2x 5 points) as simple action

+6 to Combat Maneuvers, Navigation, and Teamwork Tests

+3 to Electronic Warfare and Perception

+2 to Sneaking and Tracking

+2 to a Close Combat or Firearms skill of user’s choice; switch skill as simple action

-6 noise


Rep:


+6 Maersk


Rep:


+10 MCT

+6 Yellow Lotus Triad

+6 Monobe


-2 Ares


Note:


The fucking libertines have deleted my Arknights VR 4-stars.  Fuck them.  I will delete them, physically, with a gun.

NotesShow: YesPage Break: No
Concept

Spider who washed out of the corporate rat race gets a second chance when her latent Awakening ignites just as NeoNET collapses around her. Magic, Matrix and the shadows give her a chance to escape, forgotten - to live that she couldn't have as a wageslave.



ConceptShow: YesPage Break: No
Description

As you order your americano at the Soybucks, you can't help but notice your morning routine is interrupted slightly as you settle into your usual booth to wait for the Barist-A-Mat to finish brewing your drink. She looks on the older side of young - early 30s? Cute, in that sort of slightly-chubby glued-to-office-chair sort of way; pale skin, black hair cut into a spiky bob, and a heavy coat thrown over a neat blouse. Not much in the way of makeup, you think, but her AR fashion is on-point, perfectly highlighting the corners of her eyes and giving her lips a lovely violet tinge.


She wouldn't look too out of place in any steering committee or scrum you've ever been in, except that every drone you've ever met wouldn't be caught dead dozing forehead-down in the corner booth of a Soybucks.


She lets out a soft snore, her drink still steaming beside her head. As you look at her, perplexed, you notice hovering on the table in front of her is a visible ARO - a fanciful parchment scroll, looking right out of Fourth World Online. You can't help but reach out a finger and give it a little flick to bring it up to the top, the text in a whorled cipher - no, wait, that's just cursive...

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"Today, the story of a daughter - born, lost, and born again.  Her mother, a senior programmer for Novatech in Boston, opted to bear a mage's child to term, spending most of her pregnancy in VR.  Born prematurely, only the biosurgeon's suite saved her daughter's life - the first of her many debts to the house of Villiers."


"Young Arwen grew up to be a dreamer - more interested in old Maria Mercurial synths and Deities and Demigods than in project management or public markets.  Before long, however, Dumas predicted her Awakening - she was shunted into the pre-thaumaturgic educational stream.  She found it just as boring - applied ritual warding?  When were they going to learn how to cast Pluripotent Projectiles?  How can she save the world without her Pluripotent Projectiles!?"


Below this is a combination of a simsense recording and a cartoonish sketch - a young girl standing on a table, a blanket melodramatically tied around her neck, hands thrown forward as though to unleash the mightiest of sorceries.  The presumable creche caregiver is the target, a rather bemused look on his face.


"Despite her tendencies to, ahem, seek adventure rather than attend class, she was given one of the finest pre-thamuaturgic educations that Novatech and her mother could buy.  Eventually, as the years added some patience, she became quite knowledgeable in the hermetic arts, and it seemed it was just a matter of time before she enrolled with MIT&T.  However, as her adolescence came and went, she found herself in the most peculiar of situations - mundane."


Another scene - the girl, now older, is again throwing her hands forward, but the wonder has been replaced by desperation, sweat beading across her forehead.  The same warden looks on briefly, then away.


---


"Eventually, her Dumas results were ruled a false positive - the appropriate research data was filed with MIT&T to improve testing accuracy, while the young daughter was left with an education she could not use.  Her mother blamed Arwen, blamed the surrogate father, blamed the biosurgeons, blamed Fate - she threw herself into work, leaving young Arwen in the care of the creche's placement counselor.  They rarely spoke, after that."  


"The daughter was given an abbreviated version of the Matrix security courses after that, an attempt to recoup a lost investment - skills that came to her naturally, if begrudgingly.  She could at least be Awakened on the Matrix, in form if not function - she could pretend, at least for a little while."


Another simsense recording shows a reproduction of a host - a wicked-looking samurai with a flaming katana charges through an endless array of blockily rendered cubicles, only to be pummeled with a hail of prismatic darts unleashed by the shittiest Shitty Wizard you've ever seen.  The samurai explodes into a cloud of voxels as the ridiculous wizard strokes his absurdly long and tangled beard, capering briefly.


"However, even with her talents, the spectre of failure haunted our daughter, and so she entered the NeoNET 'family' a pariah from the start.  Despite her wishes, she was shuffled from role to role, taskmaster to taskmaster, and for each one performed...PERFORMED FINE!  SHE WAS SOLID!  A respectable A-!  Several corporate intrusions were detected and repelled, and she proactively introduced a number of infrastructure upgrades and software patches to correct security flaws!  She achieved clean ITIL17 best practice audits for 3 years straight!"  You notice the text here here has reverted to plain block font.


"Her bosses just didn't want to have to deal with filling in the fragging forms for a health claim on muscle toners when the application form kept trying to replace it with 'holistic, Essence-compatible health treatments'!  Nobody in HR would fix the fragging form to reclassify her as Matrix support, even after I sent them the updated file *three times*!  Not everybody who goes to a biosurgeon is getting turned into a killing machine!  Sciatica sucks harpy drek!  Go to hell, Hun'tyrre!  Plenty of people can get a degree from Brown without having their mom's name on the goddamn lecture hall!  Who names their fragging kid Hun'tyrre!?"


---



After several more paragraphs going into extensive detail about Hun'tyrre's various encounters with opportunistic viral infections, the monologue eventually resumes.  "The halls of Lord Villiers had no patience for such foibles as 'sick days', 'health insurance', or 'I booked this vacation 3 months ago so I could go to the ARLARPing convention in Vancouver, Hun'tyrre, please try to remember'.  With every performance review, every cruel whisper in the corridors and elevators, every trip to the surgeons, her debts grew deeper.  Eventually, our daughter was written off, abandoned - a ghost haunting a forgotten cube at the accursed Desk of Service, the wasteland left behind from the era before semi-autonomous knowbots."


"Having a role but no duty, days passed like weeks, trance-like.  Our daughter fulfilled her role admirably as the whipping girl for the heirs and heiresses awaiting their sinecures in the boardrooms of the upper floors - she lost count of how many Calibans she had to repair from 'water damage'.  She was alone, despairing; would her entire life would be like this?  Perhaps this was all the world was?  Perhaps she should have expected this, after all.  Not everyone could be a wizard, be a genius, be a hero.  That was just the way the odds had played out for her.  Another nobody."


You see the same woman again in another scene - she appears to be gluing googly eyes to the front of a Job-A-Mat in an dusty storage closet.  Her hands are shaking, and her own eyes are puffy and red.


---



"But no, that was not all the world was.  A mad dragon shattered the illusion of invulnerability, and the princelings in their conference rooms found themselves abandoned in turn.  They couldn't escape the consequences of their hubris, and the bright star of NeoNET came crashing down to earth.  She watched the frenzy unfold - the quiet murmur of propaganda to soothe the rank-and-file even as the corporate sharks were cast thrashing upon the rocks one after another.  When, for the third time in a single day, distant gunfire and muffled screams echoed through the plascrete floors, she couldn't help but laugh.  She laughed, and laughed, and laughed, then threw up, then laughed again...until she found the world was laughing along with her.  The latent spark of magic hidden in her heart burst alight, and her Awakening had come at last."


Another scene from the dusty storage room - the Job-A-Mat is sailing through the air, being ridden around by a phantasmal dog wearing an oversized wizard's hat and robes.  The woman claps and giggles, her violet eyes bright with tears.


"The Matrix came to life under her fingers, and it was a simple thing for our daugther to 'liberate' copies of the freshman MIT&T thamuaturgical textbooks and VR seminars.  Her skills in magic and Matrix grew in tandem, and she realized that her split affinity had enhanced her skills to a level far beyond what her performance reviews - WHICH WERE FINE, BY THE WAY - suggested.  And yet, in all the mayhem surrounding her, the assassins and corporate spies and hunting spirits never paid attention to the humble service desk, its sleeping daughter, and her wayward drones.  She knew this was her chance to escape, and she made a cunning plan indeed."


---


"Her plan was threefold.  One: like all wayward tech support, it had been trivial to make some nuyen under the table by 'requisitioning' hardware for those who were not strictly members of the NeoNET family - the O'Rilleys had inducted her into their pipeline nearly before she had started working there.  A few additional forms filed and a lovely new cyberdeck was ordered, to be delivered to the Matrix Security department - not an unusual purchase, particularly considering the circumstances.  It was briefly waylaid, of course, at the service desk, for tagging and inventorying."



"The second part was for Arwen to use her new weapon to inject a few, shall we say, less-than-true statements about her health status into the HR pipeline.  A tragic case of CFD-induced suicide - foul play was not suspected due to her peripheral role in the Novatech family."


"The last part was, perhaps, the hardest.  One by one, she went through everyone who remembered her - a short list - and with a touch she disappeared Arwen Morgan from their memory.  Roger, her HR representative that was always encouraging her to 'practice more mindfulness in her daily routine' - what does that even mean? -  gone.  Cute Tyler, who always made sure the kaf dispenser had dark roast for her - gone.  Her mother, pale and drawn after a thirty-hour stint in VR - gone.  This time, she was the one who abandoned them."



You notice with alarm that the last sentence is *writing itself* as you read it, an elaborate feather-quill dancing across the bottom of the ARO: "Free from want, free from care, free from timesheets, she named herself Lethe, having washed away all memory she ever existed.  A few final bribes paid to the O'Rilleys erased her records from the GSINR and bought her a seat on a coyote's plane; she cast her heart into the shadows of the Emerald City, her debts paid in full.  No one remembered her at all."


A final scene shows the woman, sunglasses on and a smirk on her face, as she looks out the window of a t-bird down at a distant cityscape as the sun is just beginning to rise.  The blocky Job-a-Mat is resting on her lap.


---



Her eyes snap open as the cursor-quill finishes off the entry with a flourish.  She immediately lifts herself off the table, muttering to herself as she wipes her mouth before quickly glancing around - too alert to be asleep, she must have been in VR - her vision instantly fixing on you. "Hey, did you read that?" She hisses, her thick Boston accent suddenly getting shrill.  "You did, didn't you!" you notice a flicker of argent light around her fingers, coalescing into gossamer cobwebs.  "You son of a hellhound bi-" she growls as everything fades to white for a moment-



You blink.  Ah, your order's ready.  That was fast.  Back to work.

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